AI Insights · Timothy · October 2021
Top 5 Hypercasual Games in Oceania Q3 2021
Discover the performance trends of the top 5 hypercasual games on a unified platform in Oceania during Q3 2021, including downloads, revenue, and active users.
The third quarter of 2021 saw notable performance trends among the top 5 hypercasual games in Oceania. Data from Sensor Tower highlights the weekly downloads, revenue, and active users for these popular titles.
Count Masters: Crowd Runner 3D from Freeplay LLC experienced varied trends throughout the quarter. Weekly downloads started strong at over 100K but gradually decreased, stabilizing around 20K by the end of September. The app's weekly revenue peaked at $253 in early August before declining, ending the quarter with around $107. Active users followed a similar pattern, starting at 228K and settling at approximately 97K.
Run Rich 3D by Voodoo showed a significant spike in weekly downloads, peaking at about 92K in late July. This was followed by a decline, with downloads dropping to around 7K by the end of the quarter. Weekly revenue saw a peak of $185 in early August but decreased to $38 by the end of September. Active users also dropped from a high of 183K in late July to around 41K by the quarter's end.
Arrow Fest from Rollic Games had a strong performance, with weekly downloads reaching a high of approximately 56K in early August. Revenue peaked at $572 during the same period and remained relatively stable around $300-$500 throughout the quarter. Active users saw a peak of 90K in early August, stabilizing at about 55K by the end of September.
Another title from Rollic Games, Text or Die, showed a remarkable increase in weekly downloads, peaking at 81K in late August. Revenue followed a similar upward trend, reaching $1K by the end of September. Active users grew significantly, peaking at approximately 141K in early September and ending the quarter with around 138K.
Water Sort Puzzle by IEC GLOBAL PTY LTD maintained a steady performance throughout the quarter. Weekly downloads ranged from 20K to 36K, peaking at the end of September. Revenue showed consistent growth, starting at $482 and reaching $1.5K by the end of the quarter. Active users also displayed a steady increase, starting at 117K and peaking at around 147K by the end of September.
For more detailed insights and data, visit Sensor Tower.